Textures Page 2 |
This second page also contains textures created by Geezer for PE and models created by Jon, Aldo et al. These complete the textures files available for mod makers use. Again these have been created/compiled during the last 18 to 24 months and may not be entirely completed or even out of date. In other words if you want to use them you may have to complete/finish them and you use these files at your own risk! PEDG does not accept responsibility for any corruption etc as these files are presented "as is".
Brit44 files
This has the original Brit44 vehicle/textures created for the earlier brit models. This consists of one zip containing both textures and models files.
Yankee Pack
This is the preliminary stuff that Geezer started for the Yankee Pack. Once
again, it consists of several zips. This combination of vehicles/textures was
the first installment for the Yankee Pack, by Lima33 and Stugumby. It is quite
preliminary in that some essential vehicles - such as a 76mm Sherman - are missing.
This pack requires some new 3D models to be complete. Nonetheless, it can be
adapted to play with the NGP as is (see
screenshot). Perhaps someone
would care to finish it?
This particular zip was improved with a better indexed pallette for the Yankee
Pack, hence the name - you might want to rename it to avoid confusion.
This German late-war texture/vehicle combination was developed in the spring
of 2002 for the Normandy Graphics Pack.. The NGP was not a deliberately developed
modpack - it is a collection of stuff that was developed for other mods. It
became evident that enough bits and pieces existed to cobble together an improvised
improvement for the Normandy scenarios. The 3D models are a combination of Jon
Britton's MvR work combined with some of Aldo's work for his Arnhem mod. Because
it is not possible to combine high-resolution textures with a large number of
vehicles, some of the German vehicles present in the original Wings Normandy
scenarios are not included in this pack - but the most important vehicles are
included. Because of the limited tlb space, it was not possible to make multi-color
cammo - all vehicles are solid Dunkel Gelb (dark yellow). Also, it will be necessary
to modify the game's files to compensate for the "missing" vehicles.
Despite these limitations, the improvement is dramatic, especially when used
with the Normandy Graphics pack (see screenshot above).
German 3 Colour tlb
This texture/vehicle combination of late-war German cammo is incomplete, but
should be of interest to all you "uber tank" guys. While only a few
vehicles have been roughed in (with just the dark yellow base color), the indexed
pallette has been tweaked to avoid the ugly, too-vivid colors of the standard
Wings tlbs. The colors that the pallette will reproduce in-game
are both more accurate and more realistically dull. Note that most references
do not show dark yellow accurately - it was not yellow-ish, but more of a horseradish
mustard color. If anyone develops this pack to thepoint of running the vehicles
in-game, the Normandy Graphics Pack is essential as it has a similar pallette
of dull-ish colors.
Russian Winter 41/42
This vehicle/texture combination of hasty German whitewash cammo was started
for a 1942 winter Russian front mod that Michael Y and Geezer never finished
- unfortunately they just did not have the time (see screenshots). It uses Jon
Britton's MvR 3D models, and the textures of the finished vehicles could be
adapted to complete other vehicles.